Langrisser is a strategy role-playing game with a variety of characters and their classes. Its features class-based strategic combat, unique upgrade paths for each hero, real-time PvP.
In this guide, we will talk about the new hero Jugler its stats, unique skills, class, and unlockable troops.
Jugler

Jugler belongs to the faction Origins of Light and uses the talent Sacred Beast Sanctuary. Jugler is the last survivor of his species and a highly intelligent holy beast. This hero has 3 different class and 3 different final forms. You can use the trinity voucher to summons this hero. After the update the all the Langrisser players have got 5 trinity vouchers.
Langrisser: Jugler Starting Stats
Hit Points– 481
Intelligence– 27
Magic Defense– 27
Attack– 49
Defense– 27
Skills Power– 21
Unique Skills Level 3- Sacred Beast Sanctuary
While moving all the landform will be regarded as “Plains” means the landforms only which he can access. The hero has damage reduction 1% depending on the soldier missing HP. This hero can also heal other friendly units after taking some damage. (Recovered HP is equal to 10% of Jugler’s Unit HP.
Class Tree
The starting class of Jugler is Sacred Beast and you can choose three different class which are:
- Kerberos
- Scylla
- Tiamat
These 3 classes have their own additional final forms class to which you can upgrade. These final forms are:
- Kerberos —> Behemoth
- Scylla —> Hydra
- Tiamat—> Bahamut
Unlockable Troops And Skills
Sacred Beast
- Troop Unlock– Wolf
- HP– 22
- DEF– 14
- ATK– 29
- MDEF– 11
This troop doesn’t have any unique skills
Class Skill 1- Sacred Beast Aegis
Class Skill 2- Def Intimidate
Kerberos
- Troop Unlock– Warrior, Horned Dino
- HP– 34, 28
- DEF– 17, 16
- ATK– 31, 35
- MDEF– 14, 14
Warrior Skill- Resurrection: When the soldier HP is 0%, and when attacking, restores 20% HP.
Horned Dino Skill- When the soldier’s life is 100%, the attack is increased by 10%.
Class Skill – First Aid
Scylla
- Troop Unlock– Lobster, Orc
- HP– 34, 34
- DEF– 20, 17
- ATK– 29, 31
- MDEF– 12, 13
Lobster Skill- When attacking a unit with 100% HP, after entering battle, ATK increases by 10%.
Orc Skill- When attacking, ATK increases by 10%.
Class Skill – Triton
Tiamat
- Troop Unlock– Lesser Imp, Rock Golem
- HP– 34, 37
- DEF– 17, 22
- ATK– 35, 26
- MDEF– 17, 12
Lesser Imp Skill- When attacking units with 100% HP, after entering battle, ATK increases by 10%
Rock Golem Skill- When the soldier’s HP is below 70%, DEF increases by 10%.
Class Skill- Battle Cry
Behemoth
- Troop Unlock– Bone Dino, Skeleton Knight
- HP– 36, 43
- DEF– 20, 22
- ATK– 45, 40
- MDEF– 19, 19
Bone Dino skill- When the soldier HP is above 80%, ATK increases by 15%.
Skeleton Knight Skill- Resurrection: When the soldier HP is 0%, and when attacking, restores 15% HP. When attacked, DEF increases by 10%.
Class Skill 1- Mark of the sacred beast
Class Skill 2- Beast shock
Hydra
- Troop Unlock– Lobster Behemoth, Orc Berserker
- HP– 43, 45
- DEF– 26, 22
- ATK– 37, 42
- MDEF– 16, 17
Lobster Behemoth Skill- When in water, damage taken is decreased by 15%.
Orc Berserker Skill- When the soldier HP is above 80%, ATK increases by 15%.
Class Skill 1-Alert
Class Skill 2- Master of ice
Bahamut
- Troop Unlock– Vampire Bat, Stone Colossus
- HP– 43, 48
- DEF– 22, 28
- ATK– 45, 34
- MDEF– 22, 16
Vampire Bat Skill- After attacking, Soldiers can restore HP (15% of damage dealt) after battle.
Colossus Skill- When the soldier HP is below 70%, damage taken is decreased by 10%.
Class Skill 1- Great dragon barrier
Class Skill 2- MDEF command
Note: If you want us to give details about Class skills, do mention it in comments